jerseycajun on DeviantArthttps://www.deviantart.com/jerseycajun/art/Meg-RfM-test-render-203664258jerseycajun

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Meg RfM test render

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Comping renders in MR was turning out to be an unacceptably slow grind.

Much as it pained me to have to do it, I ended up switching renderers to RenderMan for Maya. Not knowing it at the time, it turns out that only the upper tier version of Renderman will recognize the "Shave and a Haircut" plug-in for hair generation. And I don't have that version. I also can't afford that version at the moment (Maybe in the future sometime.)

So rather than have all my characters go bald, I sculpted objects in the shape of each character's hair and 'painted' it over them with Photoshop. The results aren't quite as nice as Shave results, but they're at least acceptable for the time being until I can afford to get all the plug-ins to play nicey-nice with one another.

Renderman thankfully does the job better than MR in terms of speed.
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640x480px 47.02 KB
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