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Her line of action would be good if it were not for those strands of hair shooting off at such a conflicting angle with the rest of her body. I understand that you wanted to imply that the hair is blowing in the wind, but the action of the scene you roughed together does not imply wind blowing in that direction. If anything that tree in the background is implying that the action is flowing in the opposite direction. For fleshing out a new character design I would recommend a more standard three-quarter pose with a very minimal background and no interacting elements.
The proportions of the character itself I am not digging. They just don't seem to flow very well from one part of the body to the next. For example, I would have made her head really small; have her neck tapered starting from her head then widen much more at her shoulders (almost blending completely into her arms); keep the body fat; and make her arms and legs really short. What I'm getting at is that her arms and legs are too long(almost as long as her neck); I feel that the tallest part of her should only be her neck and the rest of her made to emphasize that fact.
Also, personal preference here, but lose the long hair. Make it short instead, again to emphasize that neck.
Hope you find this helpful.
~B-Man
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